Sunday, 6 June 2010

conway's game of life in ruby (gosu + chingu)

inspired by this awesome nds tracker and an old boingboing post, i decided to make an implementation of conway's game of life in ruby, using the gosu and chingu game development gems.

after finding a way round the terrible deep cloning in ruby it was incredibly painless and very interesting. i like how the initial choice of cells influences whether you have a beautiful symmetrical oscillating pattern or a horrible cancerous mess, after 100 or so generations.

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